Crash after selecting a "Two Bone IK" node in Animation Blueprint
Good timing! I was just entering the bug for this as UE-11369 (bug number here for tracking purposes only). I also reproduced it in 4.7.2. Thank you for reporting this!
EDIT: Just to add, I let it sit after it froze and it ended up crashing out and giving me a callstack.
answered Mar 05 '15 at 09:07 PM
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