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Crash after selecting a "Two Bone IK" node in Animation Blueprint

editor freezes when clicking two bone IK nodes in 4.7.1 on anim blueprints, have to use windows 8.1 task manager to end task

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asked Mar 03 '15 at 09:46 PM in Bug Reports

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dimpolz
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avatar image dimpolz Mar 05 '15 at 08:25 PM

still in 4.7.2

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Hey dimpolz,

Good timing! I was just entering the bug for this as UE-11369 (bug number here for tracking purposes only). I also reproduced it in 4.7.2. Thank you for reporting this!

-Matt W.

EDIT: Just to add, I let it sit after it froze and it ended up crashing out and giving me a callstack.

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answered Mar 05 '15 at 09:07 PM

avatar image dimpolz Mar 06 '15 at 07:24 AM

thanks for updating, i never let it crash though. even if i saw the stack.. probably won't be able to debug myself... the source is quite daunting.. maybe you guys could have a source walkthrough/debugging quick start guide.

avatar image Matt.Williams Mar 08 '15 at 10:14 PM

Can you enter a request for a source debugging guide? We generally prefer to separate requests like that and one of our C++ guys would be better suited to helping there.

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