[Bug Report][Reproducible] Child Actor Component's Class clears on editor restart
This is a reproducible bug report of a bug that people have been reporting recently on 4.7: https://answers.unrealengine.com/questions/178689/child-actor-components-class-clears-on-editor-rest.html
Build Version: 4.7.0-2455222
asked Mar 04 '15 at 12:03 AM in Bug Reports
Thanks for the reproduction steps! This was really helpful, and I was able to reproduce this issue in 4.7.1 as well. I checked it in our internal build as well, and it appears that the issue has already been fixed. This fix should be included with a future release.
In the meantime, it appears that the cause is circular dependency; MyPlayerController is getting a reference to MyChildActor, which in turn references the player controller. This is generally to be avoided if possible, but it looks like this particular bug won't be an issue for much longer. Thanks again for narrowing it down for us!
answered Mar 04 '15 at 01:03 AM
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