Loop thru array and remove items/actors
Here is what im trying to do:
Here is my implementation in BP, but logic is wrong and it doesnt quite work as expected. I know more or less whats wrong, but dont know how to fix it. Any tips ?
Another way would be to create multibox above pawn and kill on overlap. Before I try this approach I want to know how to do this with loops and arrays.
asked Mar 04 '15 at 05:40 AM in Blueprint Scripting
You need to use a ForEachLoop instead of a ForLoop. It's pretty self-explanatory and straightforward to use. It would help you get rid of all the "Get" nodes
answered Mar 04 '15 at 11:34 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here