Hello , I have a actor blueprint with some static mesh components. I want to apply some force to actor so it moves taking all the components together with it.
Imagine it like a ship in space with multiple compartments as static mesh components, Where and how do I apply the force/impulse so it moves and takes all of the compartments with it?
If I apply force only to static mesh components their velocity will be based on their mass and hence they’ll collide with each other and go to random directions.
Thank you