Paths may not be valid

On loading of game I get message in log *** WARNING - PATHS MAY NOT BE VALID ***

What’s wrong?
Thanks!

You might be missing NavMeshBoundsVolumes. Do you have navigation set up correctly?

Cheers,
–mieszko

Yes, I have

Well, that’s what that warning means - there’s an issue with your navigation setup. You need to make sure you have navmesh bounds, and navigation system is not disabled in any way (it’s enabled by default).

Thank you very much for replying. I cannot check it right now, but as soon as I check I’ll reply. And as you’ve already answered my another question: “If this doesn’t help try using Character rather than a Pawn.” I place character in level, but from code I’m using AAIController->Posses(character), so I possess pawn. Is it possible to possess character? Or, what did you mean?

No, it seems that everything is enabled.

I can get rid off warning by checking “Build at runtime tick”, but it does not make my character move.