Minimap with static texture

Hi, I saw a video that pretty demonstrates exactly what I want to do, but I can not seem to get a hold of the uploader on how to do what he did: - YouTube

Basically I want to use a 2d image of a map with a player dot that tracks my player location, like in the video. The uploader mentioned something about getting actor location and breaking it into 2d vector, and using a tick to update the draw simple texture part. I tried to follow it but I wanted to get more detail about setting that all up. Does anyone know?

Bump. Anyone? I know there’s tutorials out there that show how to do a minimap using a camera + rendertarget , but I just wanted something simpler.

I wish I knew.

Same here, would love to figure out how to map items as well for missions and stuff, there’s not an easy solution it seems.