Build on Windows then Mac
Is it possible to carry across my projects that I've started on windows over to my Mac machine to continue working on?
Are there any steps that I need to take to ensure UE finds assists correctly?
Thanks in advance!
asked Mar 04 '15 at 11:04 PM in Using UE4
If you talk about work with projects, then you has no problem. Just copy between PC an Mac machines and continue work. For Blueprints project - just copy. For BP and C++ - need recompile code under Mac OS. And do not forget synchronize UE4 version on PC and Mac.
answered Mar 05 '15 at 07:53 AM
answered Mar 06 '15 at 11:30 AM
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