UE4 Editor doesn't open on Linux - OpenGL 3.2 Context SDL Error

The building of the source code occurs without any problem. But when I run the command for the Editor it just crashes without even opening it. The terminal shows this output:

Using binned.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogInit: Version: 4.7.2-0+++depot+UE4-Releases+4.7
LogInit: API Version: 0
LogInit: Compiled (64-bit): Mar  5 2015 01:11:00
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line: 
LogInit: Base directory: /home/gferraz/UnrealEngine/Engine/Binaries/Linux/
LogInit: Rocket: 0
[2015.03.05-04.40.12:915][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2015.03.05-04.40.12:924][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.03.05-04.40.13:048][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.03.05-04.40.13:056][  0]LogInit: Object subsystem initialized
[2015.03.05-04.40.13:058][  0]LogInit: Initializing SDL.
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
[2015.03.05-04.40.13:280][  0]LogInit: Display metrics:
[2015.03.05-04.40.13:280][  0]LogInit:   PrimaryDisplayWidth: 1366
[2015.03.05-04.40.13:280][  0]LogInit:   PrimaryDisplayHeight: 768
[2015.03.05-04.40.13:280][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2015.03.05-04.40.13:280][  0]LogInit:     Left=0, Top=0, Right=1366, Bottom=768
[2015.03.05-04.40.13:280][  0]LogInit:   VirtualDisplayRect:
[2015.03.05-04.40.13:280][  0]LogInit:     Left=0, Top=0, Right=1366, Bottom=768
[2015.03.05-04.40.13:280][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000
[2015.03.05-04.40.13:280][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000
[2015.03.05-04.40.13:280][  0]LogInit:   Number of monitors: 1
[2015.03.05-04.40.13:280][  0]LogInit:     Monitor 0
[2015.03.05-04.40.13:280][  0]LogInit:       Name: 1619w 16"
[2015.03.05-04.40.13:280][  0]LogInit:       ID: display0
[2015.03.05-04.40.13:281][  0]LogInit:       NativeWidth: 1366
[2015.03.05-04.40.13:281][  0]LogInit:       NativeHeight: 768
[2015.03.05-04.40.13:281][  0]LogInit:       bIsPrimary: true
[2015.03.05-04.40.13:281][  0]LogInit: Selected Device Profile: [Linux]
[2015.03.05-04.40.13:281][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2015.03.05-04.40.13:284][  0]LogInit: Linux hardware info:
[2015.03.05-04.40.13:284][  0]LogInit:  - this process' id (pid) is 8189, parent process' id (ppid) is 32536
[2015.03.05-04.40.13:284][  0]LogInit:  - we are not running under debugger
[2015.03.05-04.40.13:284][  0]LogInit:  - machine network name is 'gferraz-mint'
[2015.03.05-04.40.13:284][  0]LogInit:  - we're logged in locally
[2015.03.05-04.40.13:284][  0]LogInit:  - Number of physical cores available for the process: 2
[2015.03.05-04.40.13:284][  0]LogInit:  - Number of logical cores available for the process: 4
[2015.03.05-04.40.13:284][  0]LogInit:  - Memory allocator used: binned
[2015.03.05-04.40.13:284][  0]LogInit: Linux-specific commandline switches:
[2015.03.05-04.40.13:284][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2015.03.05-04.40.13:284][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.03.05-04.40.13:284][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2015.03.05-04.40.13:284][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2015.03.05-04.40.13:284][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.03.05-04.40.13:284][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.03.05-04.40.13:284][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.03.05-04.40.13:284][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7967 MB, 8159104 KB, 8354922496 bytes)
**Fatal error: [File:/home/gferraz/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 183] 
_PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context'
[2015.03.05-04.40.13:359][  0]LogLinux:Error: appError called: _PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context'
Signal 11 caught.
EngineCrashHandler: Signal=11
[2015.03.05-04.40.13:474][  0]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003

[2015.03.05-04.40.13:474][  0]LogLinux: _PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context'**

[Callstack]  02  0x00007f2dcda68895  ReportCrash(FLinuxCrashContext const&)
[Callstack]  03  0x0000000000429840  EngineCrashHandler(FGenericCrashContext const&)
[Callstack]  04  0x00007f2dcda6b65b  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007f2dce4a2340  /lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7f2dce4a2340]
[Callstack]  06  0x00007f2dcda74567  FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
[Callstack]  07  0x00007f2dcdb0b1e1  FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...)
[Callstack]  08  0x00007f2dab0af578  /home/gferraz/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-OpenGLDrv.so(+0x7a578) [0x7f2dab0af578]
[Callstack]  09  0x00007f2dab089848  PlatformInitOpenGL()
[Callstack]  10  0x00007f2dc88fdbdb  PlatformCreateDynamicRHI()
[Callstack]  11[2015.03.05-04.40.13:475][  0]LogExit: Executing StaticShutdownAfterError
Starting ../../../engine/binaries/linux/crashreportclient
[2015.03.05-04.40.13:476][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
Aborted (core dumped)

I can advice you to install SDL library from sources https://www.libsdl.org/ or from third-party libraries that located in Unreal Engine repository. It may be helps you.

Hey GFerraz-

This crash is being investigated (UE-11671) to determine the exact cause. Please let us know if you are also having this error when using a another version of the engine?

Cheers

What are you drivers and graphics card?

My graphics card is a ATI Radeon HD6770 GDDR5 1GB. The driver it’s the AMD proprietary version 14.12.

I was busy for a while. But I will have a try with other versions and see the results.

Cheers,
GFerraz

If your drivers cannot create 3.2 OpenGL context that is a showstopper for the editor. Try creating 3.2 context with a standalone program (like this one - Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL) - OpenGL Wiki) to double check that this is not Unreal Engine-related.

I am getting this error on 4.7.4 off Ubuntu 14.04 64 Bit. Just ran it this morning and I am still getting it.

Hey -

What graphics card and drivers are you using? Did you try creating the 3.2 context with a standalone program as RCL suggested below?