[Closed] How can I make Unreal Editor mimic Maya's Alt-MMB drag panning behavior?
What's the best way to make Unreal Editor behaves like Maya's Alt+MMB (Middle Mouse Button) Panning? Right now the camera movement is inverted in Unreal Editor.
What are the source files to be checked and dig into and get modified?
It's here now in 4.1:
The question has been closed Mar 25 '14 at 11:50 PM by Ben Halliday for the following reason:
Check out this answer to your question: https://answers.unrealengine.com/questions/13309/invert-alt-middle-mouse-navigation.html
Hope that helps!
answered Mar 25 '14 at 11:50 PM
Alt + Rightclick does this doesn't it?
Otherwise try shift + right click to pan.
answered Mar 25 '14 at 11:42 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here