SQLiteSupport module currently broken
I am trying to use the SQLiteSupport module that ships with UE4, but I cannot get it to work. As far as I can tell, the module is currently completely broken.
There are two apparent issues, both of which are detailed here: https://forums.unrealengine.com/showthread.php?60275-4-7-SQLiteSupport-Bug
I have no idea what causes these problems, but they are reproducable, and I am not the only one with the issue. Another user in the thread linked above is reporting the same behavior.
I observe the bug in every pre-compiled launcher versions of the engine from 4.6.2 all the way to 4.7.2, as well as when compiling the engine from source. I am using Microsoft's Visual Studio compiler version "18.00.31101". I also notice that in the build log from building the UE4 project, there is no output relating to building the SQLiteSupport module, and no DLL is generated for this module.
yes, you're right about no 1. It was a GitHub PR and we've missed it. SQLiteDatabaseConnection.h is a public interface and it shouldn't have SQLiteSupportPrivatePCH.h inclusion. The right approach is to replace it with SQLiteSupport.h. This will be fixed in next release.
Unfortunatelly I cannot reproduce your second error. Have you included SQLiteSupport to Public/PrivateDependencyModuleNames in YourModule.Build.cs file?
answered Mar 06 '15 at 09:32 AM
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