Respawning a spawned AI

So I am having some issues with re-spawning a spawned object. For example, actor A starts in game and is destroyed by gunfire. It is replaced after a few seconds. The issue is that what replaces it is not considered actor A, and I cannot figure out how to reference this new actor.

http://blob:http%3A//pasteboard.co/128db3af-e397-4141-bd6c-94dbe0ed48b8

http://blob:http%3A//pasteboard.co/8c272532-d8be-4492-9d64-dcc63e5b8796

maybe instead of destroying the actor, you just move it to an unreachable location for those seconds,
then teleport it to the respawn location