BSP Material Bug
I just updated to 4.7 recently and made a new project 2 days ago.
I have not messed with any materials since making the new project, only the character blueprint. I've tried to create new levels but I still get the same bug after about 5 minutes. Materials keep undo-ing my material x and y scale over time on their own and reverting to how the material looked after I scaled a BSP. After a while it completely screws up.
Things I've tried: Creating new levels Re-importing all materials and textures Building the level Removing the saved folder from the project folder
I've attached screenshots of the bug.
asked Mar 05 '15 at 06:56 PM in Rendering
Thank you for your post. I tried this out internally and was able to reproduce this issue. Good Catch! I have entered a Jira ticket for this issue and have passed it along to the developers. The number for this ticket is: UE-11368. I will keep track of this issue and when changes have been made I will make sure to let you know.
Thanks, Benjamin Hyder
answered Mar 05 '15 at 08:55 PM
Just an update, the BSP bug still exists in 4.7.4. Tried rebuilding my map and the UV's still change.
answered Apr 03 '15 at 04:31 PM
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