I get the following error when I try to use this line of code:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, ReplicatedUsing = HeadScaleUpdated, Category = Pawn)
The problem is with the ReplicatedUsing keyword. I have had this exact problem with the “replicated” keyword on a UPROPERTY before. What should I do to resolve this error?
Error 24 error LNK2001: unresolved external symbol "public: virtual void __cdecl AIntegratedCharacterNoAI::GetLifetimeReplicatedProps(class TArray<class FLifetimeProperty,class FDefaultAllocator> &)const " (?GetLifetimeReplicatedProps@AIntegratedCharacterNoAI@@UEBAXAEAV?$TArray@VFLifetimeProperty@@VFDefaultAllocator@@@@@Z) C:\Users\sgjkbd\Desktop\ProjectAngelis\ProjectAngelis\Intermediate\ProjectFiles\IntegratedCharacterNoAI.cpp.obj ProjectAngelis