Apps don't work on Bay Trail-T(Android)

Any apps don’t work at the device Onda V975i. After an application launch there is a black screen and through couple of seconds from it throws out.
Specs:
OS: Android 4.2.2;
CPU: Intel Z3735D, Quad Core, 1.8GHz;
GPU: Intel HD Graphics;
RAM 2GB,DDR3;
Applications were tested: TappyChicken, SunTemple, Memory Game, Third Person template. TappyChicken from Play Market (Google), too doesn’t work, but Epic Citadel works perfectly. Testing took place on assemblies of Android_ETC1 and Android_DXT.
Full Log from device, /TappyChicken/TappyChicken/Saved/Logs/TappyChicken.log

[2015.03.05-20.26.10:754][  0]Log file open, 03/06/15 04:26:10
[2015.03.05-20.26.10:759][  0]LogEngine:Display: Android Version Make Model Language: 4.2.2 ONDA V975i ru_RU
[2015.03.05-20.26.10:762][  0]LogAndroid: Case APP_CMD_START
[2015.03.05-20.26.10:765][  0]LogAndroid: Case APP_CMD_RESUME
[2015.03.05-20.26.10:768][  0]LogInit:Display: Running engine for game: TappyChicken
[2015.03.05-20.26.10:770][  0]LogAndroid: Case APP_CMD_INPUT_CHANGED
[2015.03.05-20.26.10:773][  0]LogAndroid: Case APP_CMD_INIT_WINDOW
[2015.03.05-20.26.10:775][  0]LogAndroid: Case APP_CMD_GAINED_FOCUS
[2015.03.05-20.26.10:775][  0]LogInit: Version: 4.7.2-2467323+++depot+UE4-Releases+4.7
[2015.03.05-20.26.10:778][  0]LogInit: API Version: 2455222
[2015.03.05-20.26.10:780][  0]LogInit: Compiled (32-bit): Mar  2 2015 23:15:39
[2015.03.05-20.26.10:782][  0]LogInit: Compiled with Clang: 3.3 
[2015.03.05-20.26.10:783][  0]LogInit: Build Configuration: Development
[2015.03.05-20.26.10:784][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.7
[2015.03.05-20.26.10:784][  0]LogInit: Command line:   /Game/Maps/TappyChickenMap -Messaging -SessionId=2D0F63C3487FE99A42AF7FAD282E0883 -SessionOwner=Doaxan -SessionName='Play On Device' -iterative
[2015.03.05-20.26.10:785][  0]LogInit: Base directory: 
[2015.03.05-20.26.10:788][  0]LogInit: Rocket: 1
[2015.03.05-20.26.10:792][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.03.05-20.26.10:796][  0]LogOnline:Display: OnlineSubsystemGooglePlayModule::StartupModule()
[2015.03.05-20.26.10:799][  0]LogOnline:Warning: FOnlineSubsystemGooglePlayModule was disabled
[2015.03.05-20.26.10:802][  0]LogOnline: FOnlineSubsystemAndroid::Shutdown()
[2015.03.05-20.26.10:802][  0]LogOnline:Warning: Unable to create OnlineSubsystem module GooglePlay
[2015.03.05-20.26.10:803][  0]LogOnline:Warning: Unable to load default OnlineSubsystem module GooglePlay, using NULL interface
[2015.03.05-20.26.10:803][  0]LogVoice:Warning: Failed to initialize voice interface
[2015.03.05-20.26.10:805][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.03.05-20.26.10:805][  0]LogInit: Object subsystem initialized
[2015.03.05-20.26.10:807][  0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.TextureStreaming = False'
[2015.03.05-20.26.10:808][  0]LogConsoleResponse:Warning:   Found in ini file '../../../TappyChicken/Saved/Config/Android/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.03.05-20.26.10:809][  0]LogAndroid: Setting Width=1007 and Height=1280 (requested scale = 1.000000)
[2015.03.05-20.26.10:809][  0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
[2015.03.05-20.26.10:810][  0]LogAndroid: Default profile:Android GPUFamily:Intel(R) HD Graphics for BayTrail
[2015.03.05-20.26.10:810][  0]LogAndroid: Selected Device Profile: [Android]
[2015.03.05-20.26.10:810][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Android]
[2015.03.05-20.26.10:810][  0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:1]]
[2015.03.05-20.26.10:811][  0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:0]]
[2015.03.05-20.26.10:811][  0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:0]]
[2015.03.05-20.26.10:812][  0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:0]]
[2015.03.05-20.26.10:813][  0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]]
[2015.03.05-20.26.10:813][  0]LogInit: Setting Device Profile CVar: [[r.Streaming.PoolSize:160]]
[2015.03.05-20.26.10:813][  0]LogInit: Setting Device Profile CVar: [[r.Streaming.UseFixedPoolSize:1]]
[2015.03.05-20.26.10:813][  0]LogInit:Warning: Failed to find a registered CVar that matches the key: [p.EnableAsyncScene]
[2015.03.05-20.26.10:814][  0]LogInit:Warning: Failed to find a registered CVar that matches the key: [r.Scalability.MaxTextureQualityForLowVirtualMemory]
[2015.03.05-20.26.10:814][  0]LogInit: Setting Device Profile CVar: [[r.MaxAnisotropy:1]]
[2015.03.05-20.26.10:815][  0]LogInit: Memory total: Physical=1886.78MB (2GB approx) Available=1886.78MB PageSize=4.0KB
[2015.03.05-20.26.10:815][  0]LogRHI:Warning: OpenGL debug output extension not supported!
[2015.03.05-20.26.10:815][  0]LogRHI:Warning: OpenGL debug output extension not supported!
[2015.03.05-20.26.10:815][  0]LogRHI: Initializing OpenGL RHI
[2015.03.05-20.26.10:815][  0]LogRHI:   GL_VENDOR: Intel
[2015.03.05-20.26.10:815][  0]LogRHI:   GL_RENDERER: Intel(R) HD Graphics for BayTrail
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_VERSION: OpenGL ES 2.0 - Build 2.0.16088
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 - Build 2.0.16088
[2015.03.05-20.26.10:816][  0]LogRHI: OpenGL Extensions:
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_EXT_blend_minmax
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_EXT_multi_draw_arrays
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_SUN_multi_draw_arrays
[2015.03.05-20.26.10:816][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_texture_compression_s3tc
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_texture_lod_bias
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_color_buffer_float
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_packed_float
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_texture_rg
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_INTEL_performance_queries
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_EXT_texture_storage
[2015.03.05-20.26.10:817][  0]LogRHI:   GL_OES_EGL_image
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_framebuffer_object
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_depth24
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_stencil8
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_packed_depth_stencil
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_rgb8_rgba8
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_ARM_rgba8
[2015.03.05-20.26.10:818][  0]LogRHI:   GL_OES_depth_texture
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_EXT_color_buffer_half_float
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_vertex_half_float
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_EXT_shadow_samplers
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_point_sprite
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_blend_subtract
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_blend_func_separate
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_blend_equation_separate
[2015.03.05-20.26.10:819][  0]LogRHI:   GL_OES_standard_derivatives
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_read_format
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_mapbuffer
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_EXT_discard_framebuffer
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_EXT_texture_format_BGRA8888
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_compressed_paletted_texture
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_EGL_image_external
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_compressed_ETC1_RGB8_texture
[2015.03.05-20.26.10:820][  0]LogRHI:   GL_OES_fixed_point
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_vertex_array_object
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_get_program_binary
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_texture_3D
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_texture_cube_map
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_fbo_render_mipmap
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_texture_float
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_texture_float_linear
[2015.03.05-20.26.10:821][  0]LogRHI:   GL_OES_texture_half_float
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_OES_texture_half_float_linear
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_OES_stencil_wrap
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_OES_element_index_uint
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_OES_texture_npot
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_OES_texture_mirrored_repeat
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_EXT_sRGB
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_EXT_frag_depth
[2015.03.05-20.26.10:822][  0]LogRHI:   GL_APPLE_texture_max_level
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_EXT_occlusion_query_boolean
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_INTEL_timer_query
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_ANGLE_texture_compression_dxt1
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_ANGLE_texture_compression_dxt3
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_ANGLE_texture_compression_dxt5
[2015.03.05-20.26.10:823][  0]LogRHI:   GL_EXT_texture_compression_dxt1
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_OES_required_internalformat
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_EXT_separate_shader_objects
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_OES_surfaceless_context
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_OES_EGL_sync
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_EXT_robustness
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_EXT_shader_texture_lod
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_EXT_unpack_subimage
[2015.03.05-20.26.10:824][  0]LogRHI:   GL_EXT_read_format_bgra
[2015.03.05-20.26.10:825][  0]LogRHI:   GL_EXT_debug_marker
[2015.03.05-20.26.10:825][  0]LogRHI:   GL_MAX_VERTEX_UNIFORM_VECTORS: 1024
[2015.03.05-20.26.10:825][  0]LogRHI:   GL_MAX_FRAGMENT_UNIFORM_VECTORS: 1024
[2015.03.05-20.26.10:825][  0]LogRHI: Fragment shader lowp precision: 23
[2015.03.05-20.26.10:825][  0]LogRHI: Fragment shader mediump precision: 23
[2015.03.05-20.26.10:825][  0]LogRHI: Fragment shader highp precision: 23
[2015.03.05-20.26.10:825][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 8192
[2015.03.05-20.26.10:825][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 8192
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 16
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 1
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_SAMPLES: 1
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 1
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
[2015.03.05-20.26.10:826][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 1
[2015.03.05-20.26.10:827][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 32
[2015.03.05-20.26.10:827][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
[2015.03.05-20.26.10:827][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2015.03.05-20.26.10:827][  0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2
[2015.03.05-20.26.10:827][  0]LogRHI: PLATFORM_ANDROID
[2015.03.05-20.26.10:827][  0]LogRHI:Display: Testing for shader compiler compatibility
[2015.03.05-20.26.10:827][  0]LogRHI:Warning: Failed to compile shader. Compile log:
ERROR: 0:19: 'textureCubeLodEXT' : undeclared identifier 
ERROR: 0:19: 'textureCubeLodEXT' : no matching overloaded function found - implicit conversion not allowed 
ERROR: 0:19: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


[2015.03.05-20.26.10:828][  0]LogRHI:Warning: Failed to compile shader. Compile log:
ERROR: 0:20: 'textureCubeLodEXT' : undeclared identifier 
ERROR: 0:20: 'textureCubeLodEXT' : no matching overloaded function found - implicit conversion not allowed 
ERROR: 0:20: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


[2015.03.05-20.26.10:828][  0]LogRHI:Warning: Failed to compile shader. Compile log:
ERROR: 0:20: 'textureCubeLod' : undeclared identifier 
ERROR: 0:20: 'textureCubeLod' : no matching overloaded function found - implicit conversion not allowed 
ERROR: 0:20: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


[2015.03.05-20.26.10:828][  0]LogRHI:Warning: Failed to compile shader. Compile log:
ERROR: 0:21: 'textureCubeLod' : undeclared identifier 
ERROR: 0:21: 'textureCubeLod' : no matching overloaded function found - implicit conversion not allowed 
ERROR: 0:21: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


[2015.03.05-20.26.10:828][  0]LogRHI:Warning: Unable to find a test shader that compiles try running anyway
[2015.03.05-20.26.10:829][  0]LogTextLocalizationManager: The requested culture ('ru_RU') has no localization data; falling back to 'en' for localization and internationalization data.
[2015.03.05-20.26.11:218][  0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.03.05-20.26.11:219][  0]LogObj: 20255 objects as part of root set at end of initial load.
[2015.03.05-20.26.11:219][  0]LogUObjectAllocator: 2971036 out of 0 bytes used by permanent object pool.
[2015.03.05-20.26.11:219][  0]LogAndroid:Display: Passed PreInit()
[2015.03.05-20.26.11:228][  0]LogEngine: Initializing Engine...
[2015.03.05-20.26.11:356][  0]LogAndroidAudio:Warning: SL Entered Init HW
[2015.03.05-20.26.11:356][  0]LogAndroidAudio:Warning: OpenSLES Initializing HW
[2015.03.05-20.26.11:357][  0]LogAndroidAudio:Warning: OpenSLES Initialized
[2015.03.05-20.26.11:357][  0]LogAndroidAudio:Warning: OpenSLAudioDevice: Allocated 12 sources
[2015.03.05-20.26.11:358][  0]LogInit: FAudioDevice initialized.
[2015.03.05-20.26.11:359][  0]LogInit: Texture streaming: Disabled
[2015.03.05-20.26.11:404][  0]LogInit: Using libcurl 7.34.0
[2015.03.05-20.26.11:404][  0]LogInit:  - built for arm-unknown-linux-androideabi
[2015.03.05-20.26.11:404][  0]LogInit:  - supports SSL with OpenSSL/1.0.1f
[2015.03.05-20.26.11:404][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.7
[2015.03.05-20.26.11:404][  0]LogInit:  - other features:
[2015.03.05-20.26.11:405][  0]LogInit:      CURL_VERSION_SSL
[2015.03.05-20.26.11:405][  0]LogInit:      CURL_VERSION_LIBZ
[2015.03.05-20.26.11:405][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2015.03.05-20.26.11:407][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2015.03.05-20.26.11:407][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2015.03.05-20.26.11:407][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2015.03.05-20.26.11:407][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2015.03.05-20.26.11:407][  0]LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
[2015.03.05-20.26.11:470][  0]LogNet: Browse: /Game/Maps/TappyChickenMap?Name=Player
[2015.03.05-20.26.11:472][  0]LogLoad: LoadMap: /Game/Maps/TappyChickenMap?Name=Player
[2015.03.05-20.26.11:595][  0]LogMemory: Platform Memory Stats for Android
[2015.03.05-20.26.11:596][  0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
[2015.03.05-20.26.11:596][  0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
[2015.03.05-20.26.11:598][  0]LogMemory: Physical Memory: 0.00 MB used, 1886.78 MB total
[2015.03.05-20.26.11:599][  0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
[2015.03.05-20.26.11:600][  0]LogMemory: 
[2015.03.05-20.26.11:631][  0]LogMemory: Allocator Stats for binned:
[2015.03.05-20.26.11:631][  0]LogMemory: Current Memory 23.27 MB used, plus 1.95 MB waste
[2015.03.05-20.26.11:631][  0]LogMemory: Peak Memory 32.09 MB used, plus 1.82 MB waste
[2015.03.05-20.26.11:631][  0]LogMemory: Current OS Memory 25.22 MB, peak 33.91 MB
[2015.03.05-20.26.11:631][  0]LogMemory: Current Waste 0.40 MB, peak 0.79 MB
[2015.03.05-20.26.11:631][  0]LogMemory: Current Used 23.27 MB, peak 32.09 MB
[2015.03.05-20.26.11:632][  0]LogMemory: Current Slack 0.82 MB
[2015.03.05-20.26.11:632][  0]LogMemory: Allocs        97261 Current /   746000 Total
[2015.03.05-20.26.11:632][  0]LogMemory: 
[2015.03.05-20.26.11:632][  0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2015.03.05-20.26.11:632][  0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2015.03.05-20.26.11:633][  0]LogMemory:           8          1          1        1375          5072        8        8       10K        54K         0K     100.00%
[2015.03.05-20.26.11:633][  0]LogMemory:          16          7          7       26791        114269       16       16      418K        30K         0K     100.00%
[2015.03.05-20.26.11:633][  0]LogMemory:          32          3          3        4518         18780       24       32      141K        51K        18K      90.62%
[2015.03.05-20.26.11:635][  0]LogMemory:          48          8          8       10623         26385       40       48      497K        15K        20K      96.09%
[2015.03.05-20.26.11:635][  0]LogMemory:          64          6          6        5484         16198       56       64      342K        42K        16K      95.83%
[2015.03.05-20.26.11:635][  0]LogMemory:          80          6          6        4118         13910       72       80      321K        63K        14K      96.35%
[2015.03.05-20.26.11:635][  0]LogMemory:          96         26         26       17051         35193       88       96     1598K        65K        58K      96.51%
[2015.03.05-20.26.11:636][  0]LogMemory:         112          6         10        3226         22986      104      112      352K        32K         8K      97.92%
[2015.03.05-20.26.11:636][  0]LogMemory:         128          9          9        4544         18205      120      128      568K         8K        14K      97.57%
[2015.03.05-20.26.11:636][  0]LogMemory:         160          6          7        2252         35412      136      160      351K        33K        26K      93.23%
[2015.03.05-20.26.11:636][  0]LogMemory:         192          6          6        1805         31284      168      192      338K        46K        15K      96.09%
[2015.03.05-20.26.11:637][  0]LogMemory:         224          4          5         809         20272      200      224      176K        80K         9K      96.48%
[2015.03.05-20.26.11:637][  0]LogMemory:         256         17         30        4272         43879      232      256     1068K        20K        48K      95.59%
[2015.03.05-20.26.11:637][  0]LogMemory:         288         14         14        3005         30316      264      288      845K        49K        38K      95.76%
[2015.03.05-20.26.11:637][  0]LogMemory:         320          4          4         699         32640      296      320      218K        37K         9K      96.48%
[2015.03.05-20.26.11:637][  0]LogMemory:         384          9          9        1441         90504      328      384      540K        34K        39K      93.23%
[2015.03.05-20.26.11:637][  0]LogMemory:         448         10         10        1356         84553      392      448      593K        46K        42K      93.44%
[2015.03.05-20.26.11:637][  0]LogMemory:         512          5          5         575         38773      456      512      287K        33K        17K      94.69%
[2015.03.05-20.26.11:638][  0]LogMemory:         576          5          5         485         25444      520      576      272K        46K        14K      95.62%
[2015.03.05-20.26.11:638][  0]LogMemory:         640          9          9         834         13291      584      640      521K        53K        24K      95.83%
[2015.03.05-20.26.11:638][  0]LogMemory:         704          4          4         360          5044      648      704      247K         9K        13K      94.92%
[2015.03.05-20.26.11:639][  0]LogMemory:         768          3          3         181          1310      712      768      135K        57K         5K      97.40%
[2015.03.05-20.26.11:639][  0]LogMemory:         896          4          4         248          2634      776      896      217K        39K        14K      94.53%
[2015.03.05-20.26.11:639][  0]LogMemory:        1024          5          6         302          5211      904     1024      302K        18K        19K      94.06%
[2015.03.05-20.26.11:639][  0]LogMemory:        1168          5          5         225           778     1032     1168      256K        64K        11K      96.56%
[2015.03.05-20.26.11:639][  0]LogMemory:        1360          2          2          91           278     1176     1360      120K         8K         7K      94.53%
[2015.03.05-20.26.11:639][  0]LogMemory:        1632          4          4          98          2075     1368     1632      156K        99K         9K      96.48%
[2015.03.05-20.26.11:639][  0]LogMemory:     

On Samsung Galaxy S and S4 devices, also works perfectly. Whether there is any decision for the Intel BayTrail platform?

Howdy Doaxan,

Thank you for posting about this issue here. At this time, we do not support the Intel BayTrail platform or if we will ever. It is hard to say if we will or will not as we are always looking to better the platform side of the engine. If we do end up supporting the Baytrail, it will probably not be for a while to be honest.

I am unsure if you have or have not seen our Android Device Compatibility sheet on our wiki. This is a list of all the devices that have been tested in UE4 and what to expect from those devices when a project is deployed to them.

Please let me know if you have any additional questions regarding this issue.

Thanks and have a great day!