How to pass FString as a Parameter
I simply want to pass an FString from blueprint to C++.
The following code compiles fine:
However the following code does not: // In .h UFUNCTION(BlueprintNativeEvent, Category = "Overloud") vois passString(FString input);
The errors are as follows:
Any help is appreciated. Thanks.
asked Mar 05 '15 at 08:40 PM in C++ Programming
const FString& input
answered Mar 05 '15 at 09:12 PM
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