LOD of the texture
Hey everyone! I have a problem. My texture shows in the highest resolution only if I'm just near the model. Even if I'm 1 meter far from it, it starts to change to an awful res. How to fix it? Where are the settings of texture lods?
asked Mar 05 '15 at 11:36 PM in Using UE4
Try double clicking the texture and looking at the details panel on the right side (especially the "Level of Detail"-Section). You could also try different "Compression Settings".... also check the scaling of your models. 1 meter in your modeling app can also be 100 meters in unreal ;)
answered Mar 05 '15 at 11:52 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here