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LOD of the texture

Hey everyone! I have a problem. My texture shows in the highest resolution only if I'm just near the model. Even if I'm 1 meter far from it, it starts to change to an awful res. How to fix it? Where are the settings of texture lods?

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asked Mar 05 '15 at 11:36 PM in Using UE4

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tonytwaine
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Try double clicking the texture and looking at the details panel on the right side (especially the "Level of Detail"-Section). You could also try different "Compression Settings".... also check the scaling of your models. 1 meter in your modeling app can also be 100 meters in unreal ;)

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answered Mar 05 '15 at 11:52 PM

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Pseudocorpus
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avatar image gidcheen May 26 '15 at 11:35 AM

None of those options have any visible effect

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