LOD of the texture

Hey everyone!
I have a problem. My texture shows in the highest resolution only if I’m just near the model. Even if I’m 1 meter far from it, it starts to change to an awful res. How to fix it? Where are the settings of texture lods?

Try double clicking the texture and looking at the details panel on the right side (especially the “Level of Detail”-Section). You could also try different “Compression Settings”… also check the scaling of your models. 1 meter in your modeling app can also be 100 meters in unreal :wink:

None of those options have any visible effect