,Why does UE4 save nothing into config files in "Saved/Config" folder now?

I mean the deployed game on PC. All of .ini files in “Saved/Config” were still blank after running the game a few times. I remember that in the previous version like 4.4 I can set resolution and full screen mode by editing GameUserSettings.ini. But now, the GameUserSettings.ini is always blank. Also I’m wondering there’s any other way to modify these settings conveniently.

You can still modify config files of a packaged game, but the directory they need to be in isn’t created in the packaging process. Put your DefaultGameUserSettings.ini file in:

WindowsNoEditor/ProjectName/Config

And you’ll be able to modify the settings of your packaged game.

This is what worked for me. I realise this question is quite old now, but I’m sure there are plenty of people who are still having this problem.

This unfortunately didn’t work for me. So far everything I have tried doesn’t launch the game for the first time with my modified settings. The ini files are overwritten on first launch but then I can change them. I think I’m going to try to fall back on command line arguments with a shortcut/launcher