BSP Surface UV Scale Bug

UE4 Version : 4.7.2

I create BSP object and scale uv , when I (add,move,dublicate) another bsp object , all bsp return orginal uv scale.

Hey XuserTM,

Thank you for your report today! I have investigated the issue further, and it has already been added into our bug reporting system. This issue is being worked on, but it’s not complete as of yet. Once it has been resolved, it’ll be released in a future update.

If you need to reference this bug in the future, please refer to: UE-8963

Thank you!