Engine crashing frequently after destruction

I had this game running before and it relies heavily on on destruction. What i have noticed is after this release of Unreal my game will not work and the engine is crashing frequently whenever destruction occurs. The game was working just a few days ago and now it is crashing with no error reports, warnings, or patterns.

Will I have to redo the blueprints(which I have no problem with) because they are from an older version or is there something that I can do to fix this problem.

Hello,

If you happen to have a copy or copies of the Blueprint(s) which appear to be crashing, could you attach them so that we may try to replicate the issue? If not, describing how you’ve set up your destructible objects might help us repro the issue as well.

Thanks!

-W

Hi Lewa,

I know this is a post from months prior, but are you still having issues with your Destrucitble Meshes crashing?

I’m going to mark this as resolved since we never heard anything back from you regarding the matter. If you’re still experiencing the issue or need assistance feel free to post here and I’ll give you a hand.

Thank you!

Tim