NavMesh "Enable Drawing" option is not saved

Every time I check “Enable Drawing” in project settings, save all, close the editor then open it again → Enable Drawing is unchecked. Why? Is there some other place when this option can be overwritten?

To be sure it’s not something specific to my project I’ve tried this in new blank project in 4.7.2 and it happens too.

Putting bEnableDrawing=True in defaultengine.ini does not work either.

Because of this I´m unable to debug the navmesh in packaged version of the game, “show navigation” command will never work.

Hi ,

Thank you for this report. I was able to reproduce the issue exactly as you have described and have submitted a report to the developers in charge of the AI navmesh (UE-11435). Please let us know if there is anything else that is behaving incorrectly or if you are able to find a workaround.

Cheers!

This has been marked fixed and I was able to confirm the fix in the 4.8 build in my test. Let me know if this is still a problem for you after the 4.8 release.