One part of my mesh has non-skeletal animation done in Blender, how to import it into UE? I don’t see any importer options for rigid mesh animations. Before finishing this asset, i would like to know if this is even possible? I hope so
Hi,
I was trying to find answers about animation importing myself today (FBX file) and didn’t find much answers thats why I posted a question myself.
However, ontopic. I came across something that might help you.
According to a post I found earlier there is no support for vertex animations yet. According to this trello page it will be added around august/september (if I’m not mistaking).
Hope this was of any use to you.
Olaf.
That’s good news, thanks for the info