How to import Blender non-skeletal animation?

One part of my mesh has non-skeletal animation done in Blender, how to import it into UE? I don’t see any importer options for rigid mesh animations. Before finishing this asset, i would like to know if this is even possible? I hope so :slight_smile:

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Hi,

I was trying to find answers about animation importing myself today (FBX file) and didn’t find much answers thats why I posted a question myself.

However, ontopic. I came across something that might help you.

According to a post I found earlier there is no support for vertex animations yet. According to this trello page it will be added around august/september (if I’m not mistaking).

Hope this was of any use to you.

Olaf.

That’s good news, thanks for the info :slight_smile: