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difference in landscape height for multiple landscapes

i am trying to sculpt multiple landscapes to optimize the game and the problem is the difference in heights causes cracks such as belowalt text

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asked Mar 07 '15 at 12:58 AM in Using UE4

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In case you're still looking for the answer, using World Composition will allow you to edit to levels together. In World Settings, check Enable Work Composition. Open levels window (Window > Levels) and click on the little white checkmark/box icon by the magnifying glass. When the WC window opens, right click on one level and select "Add Adjacent Landscape Level".

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answered Jul 08 '15 at 08:48 PM

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avatar image Nerdballer Games Feb 27 '18 at 04:02 PM

That technique only works for a non pre-created landscape tho.

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