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LNK 2001 and LNK 1120 errors in GameMode constructor

I'm following the FPS tutorial as presented here Here are the .h and .cpp files, as requested by the tutorial.

 class TESTINGGROUND_API ATestingGroundGameMode : public AGameMode
     virtual void StartPlay() override;
     ATestingGroundGameMode(const FObjectInitializer &ObjectInitializer);
 #include "TestingGround.h"
 #include "TestingGroundGameMode.h"
 #include "Engine.h"
 ATestingGroundGameMode::ATestingGroundGameMode(const FObjectInitializer& ObjectInitializer)
 : Super(ObjectInitializer)

List errors:

Error 1 error LNK2001: unresolved external symbol "private: virtual void __cdecl ATestingGroundGameMode::StartPlay(void)" (?StartPlay@ATestingGroundGameMode@@EEAAXXZ) \UE4 Projects\TestingGround\Intermediate\ProjectFiles\TestingGroundGameMode.cpp.obj TestingGround

Error 2 error LNK1120: 1 unresolved externals \UE4 Projects\TestingGround\Binaries\Win64\UE4Editor-TestingGround-248.dll 1 1 TestingGround

Error 3 error : Failed to produce item: \UE4 Projects\TestingGround\Binaries\Win64\UE4Editor-TestingGround-248.dll D:\Yarden Utilite\UE4 Projects\TestingGround\Intermediate\ProjectFiles\ERROR TestingGround

Any ideas on what is wrong?

Product Version: Not Selected
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asked Mar 07 '15 at 04:03 PM in C++ Programming

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Never mind, Forgot I didn't implement the StartPlay() function.


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answered Mar 07 '15 at 04:05 PM

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