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LNK 2001 and LNK 1120 errors in GameMode constructor

I'm following the FPS tutorial as presented here Here are the .h and .cpp files, as requested by the tutorial.

 //TestingGround.h
 UCLASS()
 class TESTINGGROUND_API ATestingGroundGameMode : public AGameMode
 {
     GENERATED_BODY()
 
     virtual void StartPlay() override;
     
     ATestingGroundGameMode(const FObjectInitializer &ObjectInitializer);
     
 };
 
 **//TestingGround.cpp**
 
 #include "TestingGround.h"
 #include "TestingGroundGameMode.h"
 #include "Engine.h"
 
 ATestingGroundGameMode::ATestingGroundGameMode(const FObjectInitializer& ObjectInitializer)
 : Super(ObjectInitializer)
 {
 
 }

List errors:

Error 1 error LNK2001: unresolved external symbol "private: virtual void __cdecl ATestingGroundGameMode::StartPlay(void)" (?StartPlay@ATestingGroundGameMode@@EEAAXXZ) \UE4 Projects\TestingGround\Intermediate\ProjectFiles\TestingGroundGameMode.cpp.obj TestingGround

Error 2 error LNK1120: 1 unresolved externals \UE4 Projects\TestingGround\Binaries\Win64\UE4Editor-TestingGround-248.dll 1 1 TestingGround

Error 3 error : Failed to produce item: \UE4 Projects\TestingGround\Binaries\Win64\UE4Editor-TestingGround-248.dll D:\Yarden Utilite\UE4 Projects\TestingGround\Intermediate\ProjectFiles\ERROR TestingGround

Any ideas on what is wrong?

Product Version: Not Selected
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asked Mar 07 '15 at 04:03 PM in C++ Programming

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kostor
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Never mind, Forgot I didn't implement the StartPlay() function.

ALWAYS CHECK YOU IMPLEMENT EVERY FUNCTION DELCARED.

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answered Mar 07 '15 at 04:05 PM

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kostor
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