4.7.2 Code Project "UnrealBuildTool" Crashes

Every time I try to create a “Code Project” the “UnrealBuildTool” crashes with this log:
Failed to generate project files. Log output:
Failed to generate project files. Log output:
Running C:/Program Files/Unreal Engine/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/Jaden/Documents/Unreal Projects/TestProject/TestProject.uproject” -game -rocket -progress
Discovering modules, targets and source code for game…

Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at UnrealBuildTool.FileItem..ctor(String FileAbsolutePath)
   at UnrealBuildTool.DependencyCache.Create(String CachePath)
   at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
   at UnrealBuildTool.ProjectFileGenerator.GenerateIntelliSenseData(String[] Arguments, List`1 TargetFiles)
   at UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(String[] Arguments, Boolean& bSuccess)
   at UnrealBuildTool.UnrealBuildTool.GenerateProjectFiles(ProjectFileGenerator Generator, String[] Arguments)
   at UnrealBuildTool.UnrealBuildTool.Main(String[] Arguments)

I have tried creating the project in a different directory, but I proceeds to crash.

Found the issue. I just needed to disable UAC (which was a bit annoying). I do not know if I should post this as a bug (so if you run the Launcher as Admin it will run the editor as admin). But the Editor had to be ran as admin.

User Account Control

I am having the same issue. Can you please tell me what is UAC?

Thanks,