Why are models falling through in some parts of my landscape?
I am using 4.7.2 version of UE4. Early I converted this project from 4.7.1 to 4.7.2 UE4 version. Why are models falling through in some parts of my landscape? For example: I created some mountain-style landscape and add some foliage to it. Then I add First Person Character and play by it. In some parts of landscape(mostly in skew surface) this FPC are falling through landscape surface. What is the problem?
We just fixed a bug in 4.7 where collision for landscape components containing XY offset data (generated by the Retopologize tool) was broken. The fix will be in 4.7.3 which should be out next week. If you're using source code you can apply the fix directly before then if you'd like:
answered Mar 11 '15 at 02:44 AM
While I was unable to reproduce this error on my end, we have had a number of users experience this collision bug. I went ahead and put in a bug report, UE-11447 to be assessed by the development staff. Can you try the workaround suggested below and see if that fixes your error:
answered Mar 08 '15 at 06:11 PM
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