HitReaction (Physics) example - quick question

Hi,

just going through the examples I couldn’t figure out from where the custom Event “HitReaction” in the “PhysicsAnimationBlendingHittReaction” gets called.

Somebody knows?

from “MyCharacter” or something like this (not remember now) check blueprints directory, and d-click for open the character blueprint.

I believe if you right click on that custom event, you can click something along the lines of “Find References”. This will show you a list of references to the event within the current blueprint. There is a check box that you can uncheck to show unfiltered results from outside that one blueprint. This will hopefully show you where the event is getting called from.