So each time my editor crashes, Child Actor Component → Child Actor Class gets reset.
Solution: Re add child actor class, most likely named same as component or similar.
Used latest 4.7.2 windows build.
So each time my editor crashes, Child Actor Component → Child Actor Class gets reset.
Solution: Re add child actor class, most likely named same as component or similar.
Used latest 4.7.2 windows build.
Hi unit23,
There’s a known issue in 4.7 with Child Actor Components getting reset to None or Placeholder. We believe it is due to circular dependency issues; in your example, maybe CharacterProtos has a Child Actor Component with a Rifle BP assigned, and Rifle BP references CharacterProtos (or possibly even Character parent class). Check this post for more information:
This issue has been fixed in our internal build, and it’s likely it will be included in 4.8 release. Hope that helps!