How to increase point light shadow draw distance

I am very new to UE4, started using it like 2 months ago, me and my friend are trying to make a multiplayer wave based FPS steampunk style. I made a grenade with a point light in it and it has a very nice pattern that looks cool with the shadows from the point light but like 2 meters infront of the character the shadows vanishes and i have no idea how to fix this. And I am using blueprints.

Hey Joalerr -

Take a look at the Lighting Troubleshooting Guide on the Wiki specifically the section under Dynamic Lighting which should help you increase your draw distance.

Thank You

Eric Ketchum

Wow, I had no idea there was a troubleshoot guide, that made it so easy, thank you very much!