[Bug] Color choser breaks in Editor after Select Node

In the editor. Unreal 4.7.2

  • Add a print text node
  • Pull out the Text COlor pin and make a select from it.
  • The selections are both black.
  • Selecting another color results in black all the time.
  • Now the text chooser is broken until you delete the Print Text node nad recreate it.

Hey SND R Keene -

From your description, it sounds like you are not setting the value bar of the Color Picker in addition to selecting a Hue (via the Color Wheel) and Saturation (via the Color Wheel and Saturation Bar).

Thank You

Eric Ketchum