Launch and Package creating 'old' version of game.
I'm using the Stylized Kingdom example map, and I've added a few custom classes and made a whole bunch of changes.
When I play in PIE mode, everything works great, but if I Launch or Package my game, it's creating what looks like my game as it was 6 hours ago.
I've tried cooking, compiling, building, saving, closing and reopening, and nothing seems to fix it.
Here's a screenshot of playing in editor after just cooking, building and compiling: http://i.imgur.com/g8GiSfF.jpg
I immediately clicked launch, and got this: http://i.imgur.com/bjH66ME.jpg
As you can see, there's a lot different. The lighting is different, there's no monsters, there's an old testing monster I used previously to the left, the new UI changes haven't gone though, and the post-process "Drawn on paper" border and texture is back, after I deleted it hours ago.
No idea what's going on, but it's super frustrating, as I'd love to package it and show it to someone.
asked Mar 09 '15 at 09:04 AM in Bug Reports
I have a temporary solution that worked for me at least once. Going to test more.
Let me know you if you have any luck!
Since this issue is related the UE-11458, I am going to mark this issue as resolved for tracking purposes. At this time, I am uncertain as to when this fix may be implemented but I will be sure to keep you updated as i see any reports regarding this issue.
Thanks and have a great day!
answered Mar 13 '15 at 07:58 PM
[Epic] Gribbs ♦♦ STAFF
This may not be a fix for this exact issue but I had a related issue that took us hours to sort out.
When we built the project, a bunch of the new changes to maps (and content) were not being properly added in. Turns out the DefaultGame.ini file had the wrong map list, even though we were building with the correct map list. Apparently much of our new content was linked to those maps in some way that caused the build to make those meshes not show up in our packaged Release build.
Very odd indeed.
Anyway, check your DefaultGame.ini and that it has the correct maps populating the map list.
2019 Edit: Found my old post when I encountered this exact same issue (lol.) I deleted my Binaries, Intermediate, Build, and Saved folder -- still didn't fix it. Will edit this post with fix when I have resolved it.
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