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Reference of actor on one sublevel on other sublevel

Hi i have to finally ask about one thing:

Why did u let to make reference and use events of object on sublevel 1, while scripting level blueprint of sublevel 2? Few monts ago when ui had selected actor in sublevel and i wanted to make reference of it in sublevl 2, there was nothing under right mouse button menu. Now there is a ref to this object. I can do everything with it. BUT i cant save level with ref of object wchich is not on same level ? So i have to move it to same level and repair all references because old one are now "none".

If there is any way to do this, please tell me. I wanted to make for example make a gameplay level with spawns , and other level with graphic, and other with sutscenes, And while for example i kill an actor in gameplay sublevel i want to play matinee with a cutscene. This is simple example. I can do this now. But i cant save it.

Why did you let to do something that can not be saved ?

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asked Mar 09 '15 at 11:15 AM in Blueprint Scripting

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avatar image Dziobson Mar 24 '15 at 10:53 AM

I want to refresh topic

avatar image Elggetto Nov 09 '15 at 02:57 PM

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