Hi,
in my Level Blueprint I used some boolean variables, now I need to save and load them into other levels, there is a simple way to do this by blueprint?
I think I understood that I have to create a new blueprint/class/savegame, but then as I call it and as add my boolean variables to this?
Thanks for any help
Check out this video:
It’s a pretty nice tutorial which should explain how to use savegames fairly well.
Cheers
Thanks a lot, really useful!
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