Hi, I can’t find answer to this.
I’ve created a C++ Blueprint Function Library in which I’ve written a static function. I want to use the function in my Level Blueprint, but the editor doesn’t see it. Do I have to import the C++ class somehow?
Hi, I can’t find answer to this.
I’ve created a C++ Blueprint Function Library in which I’ve written a static function. I want to use the function in my Level Blueprint, but the editor doesn’t see it. Do I have to import the C++ class somehow?
So apparently the editor did not refresh the list
Restarting the editor helped