Is it possible to decrease iOS app binary size?

I’m playing with the Unreal Engine, trying to deploy different sample projects onto the iOS device. So far all works great. However, I’m pretty surprised with the .ipa size of some simple projects like TappyChicken: > 70 Mb.

I browsed the final .ipa and discovered the app binary UE4Game was 57 Mb. I browsed other sample projects’ .ipas: the binary size is always the same.

Is there any way to make it smaller?

Hi Bitgames,

Have a look at the information in this post, it includes some info on how to strip symbols and reduce the executable size, as well as information on what content gets packaged and why (getting the Tappy Chicken IPA to around 34 MB).

Cheers,
Michael Noland