I’m playing with the Unreal Engine, trying to deploy different sample projects onto the iOS device. So far all works great. However, I’m pretty surprised with the .ipa size of some simple projects like TappyChicken: > 70 Mb.
I browsed the final .ipa and discovered the app binary UE4Game was 57 Mb. I browsed other sample projects’ .ipas: the binary size is always the same.
Is there any way to make it smaller?