Cascade User-Interface Design Issues
I posted a few comments on the revamped Cascade UI during the beta program but now that we've moved to Public all my bugs seem to have been lost.
A few issues that are present with the current interface design:
Thank you for the feedback. A few of these issues we have discussed internally and are addressing as many of the interface issues as possible ASAP. There are several buttons that were removed which we have requested come back.
When it comes to the viewport navigation, you can always press F on the keyboard to re-center the view on your effect.
If you hold Alt+LClick+Drag you will rotate around the effect.
Also, please consider a workflow adjustment? When we are making FX at Epic we place our FX in the world 99.9% of the time in order to see them in proper context. We really don't get much use out of the view port anymore. Post proecessing, relative scale, etc. etc. push us to work with FX in the scene or at least a test map.
I hope that helps you,
answered Apr 14 '14 at 02:30 PM
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