Any way to blow up/enlarge an imported sprite?

Hi,

I have a sprite sitting in a 16x16 png file, however when I import it, there doesn’t appear to be a way to scale it so it appears larger? Am I just going to have to make it the size I want before importing or is there a way to make it appear larger?

Any thoughts would be appreciated, thanks!

If anyone else comes across this, I got the same effect by changing the pixel to unit scale to about .1 and then moving the camera object (in perspective mode) closer to my sprite.

I wish there was a way to mass scale the items at once in the Content Browser.

What i’ve been doing is scaling them individually when placed in the level.

Another method is to edit the original files in Photoshop or other image editor and scale them up while using a 16-bit mode to maintain original pixel count. So potentially you can have a 16px image at a resolution of 512px, while still having the original 16px look with no loss, blurriness or smoothing.