Couch Knights attack broken after 4.5?

QUESTION: Was just wondering if anyone else was having this issue, and if there was a work around by chance.

BUG: In any version after 4.5, couch knights “attack action” renders the player useless. Being only able to move at a very slow pace, and unable to attack or jump. (I haven’t made any changes to the project)

Thanks in advance for any input!

Hi starksunreal,

I attempted to reproduce this behavior in 4.7.2 but so far I haven’t been able to.

What play mode are you using (PIE, Standalone, Packaged, etc)? Are you using any hardware like a gamepad or the Oculus?

Hey TJ, thanks for the quick reply! I’m not using the occulus or gamepad. Just mouse and keyboard.

I just created a new project in 4.7 and it does seem to be working. It still does it, although it fixes itself after a second or two. SO 4.7 seems to be okay now, yay!

In my project however, I opened a copy from 4.5(Which runs smoothly) and converted the project to 4.7, and the problem persists.

Below is a screenshot of my 4.7 converted project world settings.

(In my project I did make some adjustments to the sword collision area size, as well as the sword model) But I did the same thing in the new project I created in 4.7 and it works fine.

Thanks again for helping me out with this!

This is likely due to the major code changes that took place from 4.5 to 4.6. It has caused several issues with other project both internally and on AnswerHub that have been converted from pre-4.6.

In your case it seems to be contained to the character so I would first try migrating just the character from a new project Couch Knights project to your current project. Then make the changes that you made before and see if that character experiences the same issues.

If he does, that means the issue is not just in the character code but the project code. The next step would then be to create a new 4.7.2 project and migrate the assets you need from your current project over.

I know these aren’t ideal fixes but they may be necessary to fix the project.

Hi starksunreal,

I attempted to turn my last post to the answer and resolve the issue like this: “We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please post back here to let us know.”

However, AnswerHub seems to have deleted my comment in the transition. Basically my suggestion was to migrate the character in from a working project or create a new project then migrate over your changed assets. If that doesn’t work, please comment back here to let me know.

Cheers,

TJ