How to set packaged game resolution?

I can’t find any option in editor to set packaged project settings.

In project folder I’ve found: \Unreal Projects\UnrealPlayground\Saved\Config\Windows\GameSettings.ini which seems to be source of settings.

Can I modify it in editor? I guess it is packaged with all rest in the .pak file when I pack project

unfortunately not

Hi.

Just ran into same dilemma.
Have you managed to find out how to set that ?

Thank You

Hey mude and DiabloInc,

Under Quick Settings in Toolbar, you can set Resolution for project. Take a look at documentation here and see if it answers some of your questions:
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Scalability/ScalabilityReference/index.html

Hope that helps!

Yes and no.
I mean it should but I still see no control over exactly what resolution packaged game will be.

But no stress.

I found a way to control just that after packaging project.

I ended up editing GameUserSettings.ini
PCGame\WindowsNoEditor\MyProject\Saved\Config\WindowsNoEditor
PCGame - is folder that I created for packaged project.

I have set resolution for when game starts [windowed] to 720p and changed bUseDesktopResolutionForFullscreen=True.

That seams to work perfectly for what I needed.

Glad you found what you were looking for! Our documentation team is currently working to better illuminate packaging process, and hopefully we’ll have something more concise soon.

Best,