I can’t find any option in editor to set packaged project settings.
In project folder I’ve found: \Unreal Projects\UnrealPlayground\Saved\Config\Windows\GameSettings.ini which seems to be source of settings.
Can I modify it in editor? I guess it is packaged with all rest in the .pak file when I pack project
Hi.
Just ran into same dilemma.
Have you managed to find out how to set that ?
Thank You
Hey mude and DiabloInc,
Under Quick Settings in Toolbar, you can set Resolution for project. Take a look at documentation here and see if it answers some of your questions:
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Scalability/ScalabilityReference/index.html
Hope that helps!
Yes and no.
I mean it should but I still see no control over exactly what resolution packaged game will be.
But no stress.
I found a way to control just that after packaging project.
I ended up editing GameUserSettings.ini
PCGame\WindowsNoEditor\MyProject\Saved\Config\WindowsNoEditor
PCGame - is folder that I created for packaged project.
I have set resolution for when game starts [windowed] to 720p and changed bUseDesktopResolutionForFullscreen=True.
That seams to work perfectly for what I needed.
Glad you found what you were looking for! Our documentation team is currently working to better illuminate packaging process, and hopefully we’ll have something more concise soon.
Best,