[Closed] Crash after launching project
today I did some work on my multiplayer project. Everything went down perfectly, and after some hours I was quite convinced by the progress I've made. I just put 3 or 4 hours work into it so I didn't launch it while trying to get things to work. Now after I've implemented the stuff I wanted, the game crashes when launched. I feel like this could have anything to do with the new "user structure" I've implemented since an old project had kinda the same issue. I looked through the log files and they said:
"WeaponCollection" is said new structure. It contains
and I use it as an array in the character blueprint to handle the weapons. I can't break the results from it in a for each loop now anymore - when i created it this wasn't an issue? Could it have anything to do with it? Since I worked some hours non-stop I'm not able to tell which is the actual problem causer here. :( Everything works fine in PIE tho. I hope you could provide some help for me :-)
I attached the log of the failed launching.
P.S: I checked my blueprint code and the new structe seems to be a bit buggy now (Screenshot). This wasn't the case when I first created it.
I tried to save the structure (just in case that would do anything lol) and got this message:
However I'm not "playing" (neither PIE nor standalone, etc) the game. Perhaps that's useful.
The question has been closed Mar 24 '16 at 03:14 PM by Samantha Sutton for the following reason:
Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!
Follow this question
Once you sign in you will be able to subscribe for any updates here