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How to link *.dll about third party library?

I try to add OpenCV to ue4 third party.

Engine\Binaries\ThirdParty\OpenCV\Win64\VS2013 has *.dll

Engine\Source\ThirdParty\OpenCV\lib\Win64\VS2013 has .dll and .lib

but why ue4 always forgets loading the dll?

What Should I do?

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asked Mar 10 '15 at 06:13 PM in C++ Programming

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damody
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avatar image damody Mar 10 '15 at 06:14 PM

this is my build cs file link text

avatar image damody Mar 11 '15 at 06:09 PM

I need use boost library, anyone help?

I compiled finish

linked is ok

just runtime error

avatar image BaderThanBad Mar 11 '15 at 06:58 PM

is that 32bit or 64bit libraries?

avatar image damody Mar 12 '15 at 12:13 AM

all is 64bit

avatar image Azarus Mar 12 '15 at 05:11 AM

I believe the problem is that you don't have the build script (module script) linked to your project so the build file is not loaded at all.

Also i recommend reading this article: https://docs.unrealengine.com/latest/INT/Programming/UnrealBuildSystem/index.html

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