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UMG Button Down and UP

Hi folks,

I've seen a few posts on this question and wandered if I am approaching buttons properly in UMG.

What I'd like to do is replicate the typical interface presses using a button in UMG, so instead of just ONClicked you get a release message as well.

What I am trying to do is make to movement buttons so as you press them it moves the player and when you release it stops. I've got this to work using TICK but as the solution is for mobile I wanted to make sure I'm doing this efficiently, my way seems a bit Hacky.

alt text

alt text

Thanks for any ideas / help

Cheers

Greg

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asked Mar 11 '15 at 10:06 AM in Blueprint Scripting

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PolyMiner
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avatar image BiasedGamer Jul 05 '15 at 10:14 PM

Not a answer but I do have a similar question if you ever figure it out let me know here is my question i posted

https://answers.unrealengine.com/questions/252820/im-making-a-mobile-game-where-the-main-player-stan.html

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