I’ve been looking into how to do this, and I’ve figured that you need Emscripten in order to make it work. However, I’m an environment artist with no programming skills whatsoever, so the tutorial on their site might as well have been written in Ancient Greek…
Does anyone have any useful tips to give me? For instance where I should start, what programs to use? Is there a plugin for UE4 coming that will help?
I believe the engine if you compile from the source on GitHub has an HTML5 build target. There is a video on how to compile source, it doesn’t take programming, just setting up some tools and following instructions.
It served as a pointer to the other question (yours). It also prevents fragmentation and helps people find things faster.
And I see you’ve updated your original question with additional comments that other users might find useful, therefore, taking the conversation there made more sense.