creating lights on douple layered map
Im somewhat new to the engine but i have some Unity & coding background
currently im just playing around with tools but i came to this problem, while rendering my map.
i have two landscapes on top of eachothers on different layers, i dont know why i did that, just for laughs i guess, anyways the upper landscape cant cast shadow on bottom one or it will be too dark. the upper layer (level?) is not initialy loaded but just when you hit the trigger which takes you there.
Can i someway build the lights on both levels separately?
http://i.imgur.com/HmOxJza.png - pic for those who understandably didnt get it
it seems i always have unbuild light objects no matter how i try to bake em
is there some simple solution im just not seeing?
asked Mar 11 '15 at 12:58 PM in Rendering
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