Tags in Physics Level of Content Examples

I am trying to figure up how the pick up behavior works in the Physics level of the Content Examples project. The thing I don’t understand is how pick up behavior chooses to pick up the small cubes.

This bit of code comes from the Check Trace method of the PlayerCharacter blueprint located in the main “Blueprints” folder.

As you can see the main filtering comes in the form of the Actor Has Tag method. Through testing, I have found that it is registering the cubes in the Physics level as having the “Pickup” tag. The problem is that I can’t find where the cubes in the level have the “Pickup” tag. They show as having no tags if you look at them in the scene view.

So could someone explain to me how the small cubes have the “Pickup” tag?

There should be Actor tags also in the actor section. You are looking at the component tags

Thanks for the answer! I knew it had to something simple, but I just couldn’t find it.

Thank you! I had this exact same question.