[4.7.2] Almost impossible to snap SplineComponent vertex.

As the title suggests it’s very difficult to snap spline component control points to the grid. This really comes down to the same issue’s noted in the 2 other answer hub posts.

https://answers.unrealengine.com/questions/19979/editor-snap-to-grid-broke.html
https://answers.unrealengine.com/questions/124472/undefined.html

and this forum post by me

I was given this bug id by Nick Darnell UETOOL-139

Any update on this issue?

Thanks

Kyle

Hi kylawl,

The JIRA report you mentioned is still active and is being investigated by the developers. I added your report to it as well as the other posts that you referenced. We will update here as soon as we have more news.

Cheers,

TJ

Thanks TJ,

Much appreciated