Event Receive Condition Check Tutorial Broken
This tutorial is apparently outdated by about less than a week I've been reading. Event Receive Condition Check has been removed. It was vaguely covered in this change session thing. and at this question.
As a noob to UE4 blueprint scripting, I can't follow that video as it discusses a lot of stuff I'm not familiar with and very little about the node I'm talking about. So in the context of the tutorial, I don't understand how to recreate that "Event Receive Condition Check" and "Finish Condition Check" nodes.
Does anyone know how with these new changes?
Just do it and take it from there, it's pretty intuitive. And if not please follow up :)
answered Mar 12 '15 at 10:36 AM
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