Hello i have the following problem whis my pawn. They stop when i move the camera ._. .The problem occurred after I had upgraded from 4.5 to 4.7.2 , before that everything is fine.If "Rebuild at Runtime" is off, everything is ok, but it's useless. What can be the problem? He only stops when he put the stone back. Sry for this english :)
Landscape "Max LODLevel = 0"
Blueprint "Move to Location"
asked Mar 12 '15 at 12:42 AM in Using UE4
If you enabled navmesh debug drawing you'd probably notice that your camera is affecting navmesh, and when you move it around it makes navmesh rebuild. Go to your camera's or player pawn's BP and/or C++ and make sure all components have
I'm just guessing here (but it's an educated guess!).
answered Mar 12 '15 at 02:21 PM
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